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The Analog Incident Story Garden Path: Designing a Paper Walkway for Future Outages

How to use a physical “story garden path” walkway to rehearse incidents like theater, prototype your response process, and prepare teams for future outages—before they happen.

The Analog Incident Story Garden Path: Designing a Paper Walkway for Future Outages

Digital outages are abstract until they’re not.

When alerts fire at 3 a.m., dashboards flicker, and Slack fills with pings, people don’t experience diagrams and process docs—they experience stress, confusion, and incomplete information.

That’s why incident response needs more than runbooks and tools. It needs rehearsal.

In this post, we’ll explore the idea of an analog “story garden path”: a paper walkway that literally guides your team through an outage story, step by step, before it happens. Think of it as a physical, low‑tech simulation that turns your incident process into a walkable experience.

We’ll cover:

  • What a story garden path is and why it works
  • How to treat incident rehearsals like theater
  • How to design and run a physical, paper-based incident exercise
  • How to use it as required on‑call training
  • How to evolve it into a living design system for incident response

What Is a Story Garden Path for Incidents?

A story garden path is a physical path laid out with paper (or posters, sticky notes, tape) on the floor or walls. Each “step” is a station that represents a moment in an incident:

  • An alert page
  • A confusing dashboard
  • A customer escalation
  • A leadership status update
  • A difficult decision

Participants walk the path in sequence, moving from station to station. At each point, they:

  • Read a short narrative or prompt (e.g., “It’s 2:17 a.m., PagerDuty just paged you…”)
  • Interact with props (printouts of dashboards, tickets, chat logs, API responses, etc.)
  • Decide what to do next based on their role and the information in front of them

This physical, analog format turns your incident runbook into an experience—something people can feel and remember, not just reference.


Treat Incident Rehearsals Like Theater Rehearsals

Theater doesn’t start with opening night. Actors spend weeks understanding:

  • Motivations – What does my character care about in each scene?
  • Relationships – Who do I rely on? Who relies on me?
  • Beats – What changes in this moment? What must I accomplish?

You can take the same approach to incidents.

During your story garden path exercise, assign roles:

  • Incident Commander – Coordinates, keeps the big picture
  • On‑call Engineer(s) – Investigate and remediate
  • Communications Lead – Updates stakeholders, customers, and internal teams
  • Subject Matter Experts – Join when paged in
  • Observer / Scribe – Take notes on what worked and what didn’t

At each station, instead of just asking “What do we do?” ask:

  • What is your goal in this moment? (e.g., restore service, reduce confusion, get clarity)
  • What information do you wish you had?
  • Who else do you need to involve?
  • What are you trying to prevent from getting worse?

The point is not to create perfect performance, but to help each participant understand:

“What am I trying to achieve at every step of an incident?”

That clarity dramatically reduces hesitation and cognitive overload during real outages.


Make Learning Physical, Not Just Conceptual

We tend to remember what we do, not just what we read.

The story garden path works because it grounds learning in physical action:

  • People move through space from trigger to resolution.
  • They handle props: printed logs, incident timelines, simulated Slack exchanges, fake status page drafts.
  • They see real dashboards (screenshots or live read-only views) that they’ll use in production.

This makes the exercise:

  • Visceral – People feel the time pressure and branching decisions.
  • Memorable – The act of walking and handling objects encodes the experience.
  • Concrete – Vague instructions (“triage the service”) become specific (“Look at this dashboard; what’s your first query?”).

You can even time-box stations: give participants 2–3 minutes at each step to simulate urgency.


How to Build Your Paper Walkway

You don’t need fancy tools or simulation frameworks to get started. Basic supplies are enough:

  • Printer, paper, markers, tape
  • Sticky notes or index cards
  • Whiteboard or butcher paper

1. Choose a Scenario

Pick a realistic outage scenario, such as:

  • A critical API latency spike
  • A database failover gone wrong
  • An authentication service outage
  • A cascading retry storm

Start simple. You can layer complexity later.

2. Map the Incident Story

Sketch a timeline of the incident as a sequence of story beats:

  1. Trigger: Alert fires
  2. Triage: First look at metrics/logs
  3. Escalation: Involving more people
  4. Workaround or mitigation
  5. Communication updates
  6. Root cause identification
  7. Longer-term fix decision
  8. Incident closure and follow-up

Each beat becomes a station on the floor.

3. Create Stations and Props

For each station, prepare:

  • A short narrative card (what’s happening now)
  • Inputs (dashboards, logs, customer emails, support tickets, previous chat messages)
  • Prompts tailored to roles, such as:
    • Incident Commander: “What is your next announcement?”
    • On‑call: “What system do you inspect next? What query or metric?”
    • Comms Lead: “Who needs an update right now and what do you tell them?”

Lay these out in order along a hallway, conference room, or open area. Use tape or arrows on the floor to show the path.

4. Run It as a Live Walkthrough

Bring a small group (3–6 people) and:

  1. Assign roles explicitly.
  2. Start at Station 1 and read the narrative aloud.
  3. Give each role a chance to describe their action.
  4. Capture decisions and questions on sticky notes as you go.
  5. Move to the next station and repeat.

Don’t correct people immediately. Let the scenario play out, then debrief.

5. Debrief and Capture Insights

At the end, run a quick retrospective:

  • Where did confusion spike?
  • Which decisions felt slow or unclear?
  • Which documents, dashboards, or tools were missing?
  • Which responsibilities weren’t understood?

Add these insights to your incident playbook and update the walkway.


Low-Cost Tabletop Exercises with Templates

You can turn the story garden path into a lightweight, repeatable tabletop exercise system.

Create reusable templates for:

  • Scenario briefs (summary, impact, systems involved)
  • Station cards (trigger, signals, decisions, outcomes)
  • Role guides (IC, on‑call, comms, SME responsibilities)
  • Metrics & dashboards (which views to show, what they illustrate)

Because everything is analog and modular, you can:

  • Swap in new failure modes (network partition, disk saturation, bad deploy)
  • Adjust the severity (minor incident vs. SEV-1)
  • Practice different times of day or different on‑call rotations

This lets you prepare for major emergencies without a complex simulation engine or custom tooling. Pens, paper, and a couple of hours are enough.


Require On‑Call Training Before Joining the Rotation

Throwing someone cold onto the on‑call rotation is a reliability anti-pattern.

Instead, make the story garden path part of required training:

Before an engineer joins the rotation, they should:

  1. Walk the analog incident path as the primary on‑call at least once.
  2. Shadow an Incident Commander through the path to see coordination patterns.
  3. Review the incident playbook alongside the walkway, seeing how each step maps to real actions.

By the time they get their first real page, they should already have:

  • Visually and physically walked through a realistic outage
  • Practiced reading dashboards and synthesizing signals
  • Learned who to call, how to escalate, and how to communicate under pressure

This reduces panic, accelerates response, and builds a shared mental model across the team.


Use the Walkway as a Design System for Incident Response

One powerful side effect of the story garden path: it becomes a design system for how your organization handles incidents.

As you run more exercises:

  • You discover missing steps or roles.
  • You find unnecessary handoffs or duplicate work.
  • You adjust communication cadences and decision points.

Each change can be reflected both in:

  • The paper walkway (physical layout, station content, prompts)
  • The incident documentation (playbooks, role descriptions, runbooks)

Over time, your walkway evolves:

  • From a one-off training tool → into a living prototype of your incident process
  • From a set of static posters → into a shared language for how outages unfold

When leadership, new hires, SREs, and support teams all walk the same path, they align around the same core narrative: what “good” incident response looks like here.


Conclusion: Walk the Future Before It Arrives

You can’t predict every outage, but you can rehearse the shape of good response.

A simple, analog story garden path—a paper walkway with stations, props, and roles—turns incident response into a rehearsable performance instead of a one-time crisis.

By:

  • Treating rehearsals like theater
  • Grounding learning in physical movement and props
  • Using low-cost, tabletop-style templates
  • Requiring on‑call training via the walkway
  • Evolving the layout as a design system for your process

…you help your teams feel future incidents in their bodies before they face them in production.

You don’t need perfection. You need practice.

Grab some paper, tape a path on the floor, and invite your team to walk tomorrow’s outage today—while the stakes are still low and the lessons can truly sink in.

The Analog Incident Story Garden Path: Designing a Paper Walkway for Future Outages | Rain Lag