Rain Lag

The One-Problem Roadmap: Why Solving a Single Pain Point Beats 100 Tutorials

Instead of binging endless tutorials, you’ll grow faster as a developer by choosing one real problem, starting tiny, and building a focused solution around it. This article shows you how to escape tutorial hell using a one-problem roadmap.

The One-Problem Roadmap: Why Solving a Single Pain Point Beats 100 Tutorials

If you’ve ever felt stuck in tutorial hell—jumping from one course to another, copying code you barely understand, then forgetting it all a week later—you’re not alone.

You don’t lack discipline. You don’t lack intelligence. You lack a single, concrete problem to guide your learning.

This is where the One-Problem Roadmap comes in: instead of chasing 100 tutorials, you pick one real pain point, commit to solving it well, and let that problem drive what you learn, what you build, and how you grow.

In this post, we’ll explore why deep focus on a single problem makes you a much better developer than passively consuming endless content—and how to put this into practice today.


Why 100 Tutorials Don’t Make You 100x Better

When you binge tutorials, a few predictable things happen:

  • You follow along, type what the instructor types, and everything seems to make sense.
  • You move to the next video, the next framework, the next pattern.
  • When you try to build something alone, your mind goes blank.

This happens because:

  1. You’re not solving your own problems. You’re solving the instructor’s toy problems. Your brain doesn’t need to truly understand; it just needs to copy.
  2. There’s no real decision-making. The hardest part of development isn’t syntax; it’s deciding what to do next. Tutorials make all decisions for you.
  3. You don’t experience friction. You rarely hit weird bugs, conflicting requirements, or messy constraints—the things that actually grow you.

Tutorials are tools, not a roadmap. Without a clear problem to drive them, they become noise.


The Power of One Clearly Defined Problem

A single, well-defined problem can do more for your skills than 20 hours of scattered tutorials.

Why? Because a real problem forces you to:

  • Clarify requirements. What exactly are you trying to do? Under what constraints?
  • Choose trade-offs. Performance vs. simplicity, speed vs. maintainability, done vs. perfect.
  • Own your decisions. You pick the stack, structure the code, handle edge cases.
  • Debug real pain. When things break, you have to understand what’s going on.

A concrete example:

“I want to build something with React” is vague.

“I want a tiny web app where I paste a long URL and get a short link I can share” is a defined problem.

The second one gives you immediate, focused learning paths:

  • How to handle forms
  • How to manage state
  • How to call an API (or create your own)
  • How to store and retrieve data

Instead of drifting through 10 React tutorials, you let the problem dictate which 2–3 concepts actually matter right now.


Escaping Tutorial Hell: Apply Immediately or Forget It

The key to escaping tutorial hell isn’t quitting tutorials entirely. It’s this rule:

Anything you learn must be immediately applied to your own, self-directed project.

Use tutorials like this:

  1. Start with your problem. Decide what you want to build or fix.
  2. Hit a gap. “I don’t know how to do authentication in Next.js” or “I have no idea how to debounce input.”
  3. Find a targeted tutorial or doc. Watch/read just enough to fill that knowledge gap.
  4. Pause and implement in your own project. Don’t copy their repo wholesale. Adapt it.

This application-first approach changes your brain’s questions from:

  • “How do I follow along?” → “How do I make this work in my code?”

That tiny change in context is the difference between consuming content and acquiring skill.


Start Extremely Small: One Concept, One Feature

Most self-directed projects fail for one reason: they’re way too big.

You tell yourself:

“I’ll build a full SaaS with auth, payments, dashboards, notifications…”

Two weeks later, you’re overwhelmed and back to YouTube.

Instead, use the One-Feature Rule:

Pick one concept or feature and build a project around only that.

Examples:

  • Instead of “a full e-commerce store,” build a cart that updates totals in real time.
  • Instead of “a full social network,” build a simple feed where you can post and delete messages.
  • Instead of “a complete analytics dashboard,” build one chart with one filter that updates data.

When you zoom in that far, you:

  • Reduce scope enough to actually finish.
  • Go deeper into implementation details.
  • Become intimately familiar with one piece of the puzzle.

And surprisingly, mastering one small piece is more valuable than vaguely understanding ten big ones.


Treat Each Project as a Real Coding Challenge

To grow fast, you must treat every project—no matter how small—as a serious coding challenge, not a casual experiment.

This doesn’t mean overengineering. It means:

  • Commit to quality. Don’t settle for “it kind of works.” Aim for the best solution you can think of with your current skills.
  • Question your own choices. Why this data structure? Why this API design? Why store this in local storage vs. a database?
  • Refine and iterate. Once it works, ask: “Can I clean this up? Extract a function? Add tests around the tricky part?”

For example, say your one problem is:

“I want a simple task list app that doesn’t lose data when I refresh the page.”

You could:

  • First, build it with in-memory state only.
  • Then, add local storage and handle loading/saving.
  • Then, handle edge cases: empty titles, duplicate tasks, invalid input.
  • Finally, refactor your code to be more readable and modular.

Same tiny app, but now it’s a real challenge that teaches you:

  • State management
  • Persistence
  • Input validation
  • Refactoring and code organization

Use Product Discovery Thinking: Start With Real Pain

The One-Problem Roadmap works best when your problem comes from a real user pain point, not just something that “sounds cool.”

This is where product discovery thinking comes in. Before you write a line of code, ask:

  1. Who is this for? Yourself? A friend? A niche group?
  2. What annoys them repeatedly? Look for daily or weekly frustrations.
  3. What’s the smallest thing I can build to reduce that pain? Not solve their entire life—just one pain point.

Examples of real pain:

  • You constantly forget what commands you ran to fix a bug.
  • Your non-technical friend manually sends the same email template every day.
  • Your teammate struggles to keep track of which API endpoints they’ve already tested.

Each of these can become a focused developer project:

  • A tiny CLI that stores and tags your favorite shell commands.
  • A micro-tool that sends pre-written emails at scheduled times.
  • A minimalist API test board with a list of endpoints and their status.

When the problem is real, you’re more motivated to:

  • Finish the project.
  • Polish details that matter in practice.
  • Come back and improve the solution over time.

Deep vs. Shallow Skills: Why One Problem Wins

Shallow learning looks like this:

  • 20 videos on React
  • 5 tutorials on Node
  • 3 courses on design patterns

You know about many things, but can’t build much from scratch.

Deep learning looks like this:

“I spent two weeks building a URL shortener with authentication, rate limiting, and analytics.”

From a single project, you touch:

  • HTTP and routing
  • Request validation
  • Data modeling and persistence
  • Basic security and edge cases
  • Performance and UX trade-offs

You gain transferable skills:

  • Decomposing a problem into smaller parts
  • Searching documentation effectively
  • Debugging unfamiliar errors
  • Designing for actual users, not hypothetical scenarios

Those abilities carry over to every language, framework, and stack you’ll ever use.


How to Start Your One-Problem Roadmap Today

You can begin in three steps:

  1. Pick a real pain point.

    • Your own life is the best source. What tasks feel clumsy, repetitive, or annoying?
  2. Shrink it until it feels almost too small.

    • If it still sounds like a “full app,” you haven’t shrunk it enough.
  3. Define success in one sentence.

    • “When I press this button, X happens, and it saves me Y minutes per day.”

Then:

  • Use tutorials only when you’re stuck.
  • Implement what you learn in your code, not theirs.
  • Keep iterating until the problem feels genuinely solved.

Conclusion: You Don’t Need More Tutorials—you Need a Problem

The fastest path to becoming a better developer isn’t more content; it’s better problems.

  • A single, clearly defined pain point beats 100 disconnected tutorials.
  • Applying what you learn to your own project breaks you out of tutorial hell.
  • Starting extremely small lets you go deep instead of staying shallow.
  • Treating each project as a serious coding challenge builds real, transferable skill.
  • Product discovery thinking ensures you’re solving pains that matter—to you or to others.

Choose one problem. Shrink it. Commit to solving it well.

Let that one problem be your roadmap—and watch how much faster you grow.

The One-Problem Roadmap: Why Solving a Single Pain Point Beats 100 Tutorials | Rain Lag